Lessons From Doom 3 And How We Can Apply Them To Doom 4
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Re: Lessons From Doom 3 And How We Can Apply Them To Doom 4
The wall crawling in AVP2 was way too wierd to be used. Also it was useless the whole element of stealth didn't work since all the npcs needed to see you was to be fairly close, barring the predator's cloaking device, the alien's wall crawling was useless as a stealth factor and it made the screen look damn funny while using it.
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